GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1070]
    Renderer: Radeon (TM) HD 6770M                    
    Vendor:   ATI
    VRAM:     2032 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.6f4
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.547 seconds
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Boo.Lang.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UnityEngine.GameObject:SendMessage(String)
MenuControl:FadeInMenu()
MenuControl:Update()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UnityEngine.GameObject:SendMessage(String)
MenuControl:FadeInMenu()
MenuControl:Update()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 5271. Operation took 34.604292 ms.
EventDispatcher: New event subscriber map added for event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Center CameraZone (CameraZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Left CameraZone (CameraZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gallow CameraZone (CameraZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Sprial Left Bottom Camera Zone (CameraZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Left CameraZone (CameraZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Middle To Top Transition Zone (TransitionZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Bert Camera Zone (CameraZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Sprial Left Top Camera Zone (CameraZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Middle To Bottom Transition Zone (TransitionZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Sprial Left Middle Camera Zone (CameraZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Bottom To Middle Transition Zone (TransitionZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Sprial Left Top Camera Zone (CameraZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Geyzir CameraZone (CameraZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Geyzir KnockbackZone (KnockbackZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Top To Middle Transition Zone (TransitionZone)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Main Camera (SidescrollerCamera)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CAMZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Main Camera (SidescrollerCamera)" subscribed event "CAMZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CAMZ_ONEXIT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Main Camera (SidescrollerCamera)" subscribed event "CAMZ_ONEXIT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "EVNT_START".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Main Camera (SidescrollerCamera)" subscribed event "EVNT_START".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "EVNT_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Main Camera (SidescrollerCamera)" subscribed event "EVNT_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_MOVE_CHANGELEVEL".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Main Camera (SidescrollerCamera)" subscribed event "CTRL_MOVE_CHANGELEVEL".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "ANIM_AVATAR_UNMERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "ANIM_AVATAR_UNMERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "ANIM_GENERICTOY_MERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "ANIM_GENERICTOY_MERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "ANIM_GENERICTOY_UNMERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "ANIM_GENERICTOY_UNMERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "ANIM_GENERICTOY_MERGE_DISAPPEAR".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "ANIM_GENERICTOY_MERGE_DISAPPEAR".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "ANIM_MRB_PICKUP_HOOKOBJECT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "ANIM_MRB_PICKUP_HOOKOBJECT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "ANIM_MRB_PUTDOWN_UNHOOKOBJECT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "ANIM_MRB_PUTDOWN_UNHOOKOBJECT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_SPECIAL_TRANSPORT_PICKUP".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "CTRL_SPECIAL_TRANSPORT_PICKUP".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_SPECIAL_TRANSPORT_PUTDOWN".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "CTRL_SPECIAL_TRANSPORT_PUTDOWN".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_SPECIAL_JUMP_ANTICIPATE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "CTRL_SPECIAL_JUMP_ANTICIPATE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_SPECIAL_JUMP_LAND".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "CTRL_SPECIAL_JUMP_LAND".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "EVNT_START".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "EVNT_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "TRNZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "TRNZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "TRNZ_ONEXIT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "TRNZ_ONEXIT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "CTRL_MOVE_CHANGELEVEL".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "KNBZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Player Puppeteer (Puppeteer)" subscribed event "KNBZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Event "CTRL_MERGE_CHARACTERCHANGE" triggered with parameters "Karlson (UnityEngine.GameObject)"!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Event "CTRL_MOVE_CHANGELEVEL" triggered with parameters "0"!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Abyss_wasser_tropfen (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_MERGE_MERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Karlson (KarlsonAnimator)" subscribed event "CTRL_MERGE_MERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_UNMERGE_UNMERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Karlson (KarlsonAnimator)" subscribed event "CTRL_UNMERGE_UNMERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Karlson (KarlsonAnimator)" subscribed event "ANIM_GENERICTOY_UNMERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_MERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Karlson (KarlsonAnimator)" subscribed event "CTRL_MERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_MERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Karlson (KarlsonAnimator)" subscribed event "CTRL_MERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "INTR_FIRSTQUAKE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Karlson (KarlsonAnimator)" subscribed event "INTR_FIRSTQUAKE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_MOVE_PATH_START".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Karlson (KarlsonAnimator)" subscribed event "CTRL_MOVE_PATH_START".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_MOVE_PATH_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Karlson (KarlsonAnimator)" subscribed event "CTRL_MOVE_PATH_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Karlson (KarlsonAnimator)" subscribed event "KNBZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Rope Hit Collider (ActivateColliderOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Cat_Anims (CatbaggerAnimator)" subscribed event "CTRL_SPECIAL_TRANSPORT_PICKUP".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Cat_Anims (CatbaggerAnimator)" subscribed event "CTRL_SPECIAL_TRANSPORT_PUTDOWN".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Cat_Anims (CatbaggerAnimator)" subscribed event "CTRL_MOVE_CHANGELEVEL".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Cat_Anims (CatbaggerAnimator)" subscribed event "KNBZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "ANIM_AVATAR_MERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Vanish Effect 2 (KarlsonVanish)" subscribed event "ANIM_AVATAR_MERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Flashlight (CharacterLight)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Flashlight (CharacterLight)" subscribed event "EVNT_START".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Flashlight (CharacterLight)" subscribed event "EVNT_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Flashlight (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Collider (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Jack (ButtonAAnimator)" subscribed event "CTRL_MERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Jack (ButtonAAnimator)" subscribed event "CTRL_MERGE_MERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Jack (ButtonAAnimator)" subscribed event "CTRL_UNMERGE_UNMERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_UNMERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Jack (ButtonAAnimator)" subscribed event "CTRL_UNMERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_UNMERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Jack (ButtonAAnimator)" subscribed event "CTRL_UNMERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Jack (ButtonAAnimator)" subscribed event "CTRL_MERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Jack (ButtonAAnimator)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Jack (ButtonAAnimator)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Center CameraZone (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Abyss_wasser_tropfen (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Empty Box 2 (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Left CameraZone (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Center Right JumpZone (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Down Top To Middle (ButtonDownAnimator)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Down Top To Middle (ButtonDownAnimator)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Down Top To Middle (ButtonDownAnimator)" subscribed event "TRNZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Down Top To Middle (ButtonDownAnimator)" subscribed event "TRNZ_ONEXIT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Bert_Animation (TweenMovementOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Bert_Animation (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Empty Box 3 (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Collider (ActivateColliderOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Left CameraZone (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jacks_Box (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A Jack (ButtonXJackAnimator)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A Jack (ButtonXJackAnimator)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_SPECIAL_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A Jack (ButtonXJackAnimator)" subscribed event "CTRL_SPECIAL_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_SPECIAL_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A Jack (ButtonXJackAnimator)" subscribed event "CTRL_SPECIAL_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "JMPZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A Jack (ButtonXJackAnimator)" subscribed event "JMPZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "JMPZ_ONEXIT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A Jack (ButtonXJackAnimator)" subscribed event "JMPZ_ONEXIT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A Jack (ButtonXJackAnimator)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Sound Event Relief (PlaySoundOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "BedLandscapeTorM_abyss (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (JackAnimator)" subscribed event "CTRL_MERGE_MERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (JackAnimator)" subscribed event "CTRL_UNMERGE_UNMERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (JackAnimator)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (JackJump)" subscribed event "JMPZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (JackJump)" subscribed event "JMPZ_ONEXIT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (JackJump)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_MOVE_DISCRETE_START".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (JackJump)" subscribed event "CTRL_MOVE_DISCRETE_START".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_MOVE_DISCRETE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (JackJump)" subscribed event "CTRL_MOVE_DISCRETE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (JackJump)" subscribed event "CTRL_MOVE_CHANGELEVEL".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (ChangeObjectVisibilityOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jack (AbortJumpOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Abyss_wasser_platzen (PlaySoundOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: New event subscriber map added for event "CTRL_SPECIAL_SHOOT_FIRE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Cat (ShooterCatAnimator)" subscribed event "CTRL_SPECIAL_SHOOT_FIRE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Cat (ShooterCatAnimator)" subscribed event "CTRL_MOVE_PATH_START".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Cat (ShooterCatAnimator)" subscribed event "CTRL_MOVE_PATH_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Cat (ShooterCatAnimator)" subscribed event "KNBZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jacks_Box_Deckel (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Abyss_wasser_tropfen (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (JackDefaultAnimator)" subscribed event "CTRL_MERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (JackDefaultAnimator)" subscribed event "CTRL_MERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (PlaySoundOnEvent)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Water Drain Effect (PlayParticleEffectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Water Drain Effect (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "gibbet_with_rope (PlaySoundOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A MrB (ButtonXMrBAnimator)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A MrB (ButtonXMrBAnimator)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A MrB (ButtonXMrBAnimator)" subscribed event "CTRL_SPECIAL_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A MrB (ButtonXMrBAnimator)" subscribed event "CTRL_SPECIAL_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Karlson_Sound_Merge (PlaySoundOnEvent)" subscribed event "CTRL_MERGE_MERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "lightbeam (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Point light (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Shooter (ButtonAAnimator)" subscribed event "CTRL_MERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Shooter (ButtonAAnimator)" subscribed event "CTRL_MERGE_MERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Shooter (ButtonAAnimator)" subscribed event "CTRL_UNMERGE_UNMERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Shooter (ButtonAAnimator)" subscribed event "CTRL_UNMERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Shooter (ButtonAAnimator)" subscribed event "CTRL_UNMERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Shooter (ButtonAAnimator)" subscribed event "CTRL_MERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Shooter (ButtonAAnimator)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X Shooter (ButtonAAnimator)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Karlson_Sound_Unmerge (PlaySoundOnEvent)" subscribed event "CTRL_UNMERGE_UNMERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Event1 (InvokeEventOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Abyss_wasser_tropfen (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBAnimator)" subscribed event "CTRL_MERGE_MERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBAnimator)" subscribed event "CTRL_UNMERGE_UNMERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBAnimator)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBAnimator)" subscribed event "CTRL_MOVE_CHANGELEVEL".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBAnimator)" subscribed event "CTRL_MOVE_PATH_START".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBAnimator)" subscribed event "CTRL_MOVE_PATH_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBTransport)" subscribed event "ANIM_GENERICTOY_MERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBTransport)" subscribed event "CTRL_UNMERGE_UNMERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBTransport)" subscribed event "ANIM_GENERICTOY_MERGE_DISAPPEAR".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBTransport)" subscribed event "ANIM_GENERICTOY_UNMERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBTransport)" subscribed event "CTRL_MOVE_CHANGELEVEL".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBTransport)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Mr B (MrBTransport)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Point light (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Down Top To Middle (ButtonDownAnimator)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Down Top To Middle (ButtonDownAnimator)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Down Top To Middle (ButtonDownAnimator)" subscribed event "TRNZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Down Top To Middle (ButtonDownAnimator)" subscribed event "TRNZ_ONEXIT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Point light_gibbet (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A Shooter (ButtonSpecialShooterAnimator)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A Shooter (ButtonSpecialShooterAnimator)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A Shooter (ButtonSpecialShooterAnimator)" subscribed event "CTRL_SPECIAL_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button A Shooter (ButtonSpecialShooterAnimator)" subscribed event "CTRL_SPECIAL_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Point light (ActivateLightOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Left JumpZone (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Bottom To Middle (ButtonDownAnimator)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Bottom To Middle (ButtonDownAnimator)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Bottom To Middle (ButtonDownAnimator)" subscribed event "TRNZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Bottom To Middle (ButtonDownAnimator)" subscribed event "TRNZ_ONEXIT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Horror (PlaySoundOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "lightbeam (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "sneaky (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "sneaky (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Float Zone (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Event3 (InvokeEventOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Event3 (ChangeLevelOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jacks_Box_Deckel (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Right JumpZone (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Abyss_wasser_ablauf (PlaySoundOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Abyss_Tropfen_Particle_Effect (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Vanish Effect (KarlsonVanish)" subscribed event "ANIM_AVATAR_MERGE_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Point light_gibbet (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Point light_gibbet (PlaySoundOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Release Smoke (PlayParticleEffectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Sandpuppet (CanBePickedUpOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Music (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Bert_head_sterben (PlaySoundOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "rope (DestroyObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Event2 (InvokeEventOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X MrB (ButtonAAnimator)" subscribed event "CTRL_MERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X MrB (ButtonAAnimator)" subscribed event "CTRL_MERGE_MERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X MrB (ButtonAAnimator)" subscribed event "CTRL_UNMERGE_UNMERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X MrB (ButtonAAnimator)" subscribed event "CTRL_UNMERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X MrB (ButtonAAnimator)" subscribed event "CTRL_UNMERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X MrB (ButtonAAnimator)" subscribed event "CTRL_MERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X MrB (ButtonAAnimator)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button X MrB (ButtonAAnimator)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jacks_Box_Deckel (CreateRigidbodyAndExplodeOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Jacks_Box_Deckel (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "water_fbx_004.3 (PlayAnimationOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "water_fbx_004.3 (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Abyss_wasser_tropfen (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Horror (PlaySoundOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Gorge Center Left JumpZone (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "00_Sound_Abyss_wasser_tropfen (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "lightbeam (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Shooter (ShooterAnimator)" subscribed event "CTRL_MERGE_MERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Shooter (ShooterAnimator)" subscribed event "CTRL_UNMERGE_UNMERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Shooter (ShooterAnimator)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Shooter (ShooterAnimator)" subscribed event "CTRL_MOVE_CHANGELEVEL".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Shooter (ShooterAnimator)" subscribed event "CTRL_MOVE_PATH_START".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Shooter (ShooterAnimator)" subscribed event "CTRL_MOVE_PATH_END".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Shooter (ShooterSpecial)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Shooter (ShooterSpecial)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Shooter (ShooterSpecial)" subscribed event "CTRL_MERGE_CHARACTERCHANGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Middle to Bottom (ButtonDownAnimator)" subscribed event "CTRL_ALLOW_ALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Middle to Bottom (ButtonDownAnimator)" subscribed event "CTRL_ALLOW_DISALLOWED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Middle to Bottom (ButtonDownAnimator)" subscribed event "TRNZ_ONENTER".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Button Middle to Bottom (ButtonDownAnimator)" subscribed event "TRNZ_ONEXIT".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Collider Dummy Gallow (DeactivateObjectOnTrigger)" subscribed event "TRIG_ACTIVATED".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Exhaust Smoke (ExhaustSmoke)" subscribed event "CTRL_MERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Exhaust Smoke (ExhaustSmoke)" subscribed event "CTRL_MERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Exhaust Smoke (ExhaustSmoke)" subscribed event "CTRL_MERGE_MERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (MrBDefaultAnimator)" subscribed event "CTRL_MERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (MrBDefaultAnimator)" subscribed event "CTRL_MERGE_MERGE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (MrBDefaultAnimator)" subscribed event "CTRL_MERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (MrBDefaultAnimator)" subscribed event "CTRL_MOVE_CHANGELEVEL".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (ShooterDefaultAnimator)" subscribed event "CTRL_MERGE_ABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (ShooterDefaultAnimator)" subscribed event "CTRL_MERGE_UNABLE".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Component "Default (ShooterDefaultAnimator)" subscribed event "CTRL_MOVE_CHANGELEVEL".
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Event "EVNT_START" triggered with parameters "EventInformation"!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Event "CTRL_ALLOW_DISALLOWED" triggered!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Puppeteer: Input disallowed! There are now 1 locks in effect.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_sound_puppet_kotzen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_Sound_Music (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_sound_puppet_kotzen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: Sound_tree_wind_ghost (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_sound_mobile (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Event "INTR_FIRSTQUAKE" triggered!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_sound_puppet_kotzen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Event "EVNT_END" triggered!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

EventDispatcher: Event "CTRL_ALLOW_ALLOWED" triggered!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Puppeteer: Input allowed! There are now 0 locks in effect.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_sound_puppet_kotzen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_sound_puppet_kotzen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_sound_mobile (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1070]
    Renderer: Radeon (TM) HD 6770M                    
    Vendor:   ATI
    VRAM:     2032 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.6f4
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.052 seconds
Platform assembly: C:\Users\Daniel\Dropbox\Deutscher Entwicklerpreis\game\groundplay\groundplay_Data\Managed\Boo.Lang.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UnityEngine.GameObject:SendMessage(String)
MenuControl:FadeInMenu()
MenuControl:Update()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UnityEngine.GameObject:SendMessage(String)
MenuControl:FadeInMenu()
MenuControl:Update()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at tk2dBaseSprite.SetColors (UnityEngine.Color[] dest) [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColorsImpl () [0x00000] in <filename unknown>:0 

  at tk2dSprite.UpdateColors () [0x00000] in <filename unknown>:0 

  at tk2dBaseSprite.set_color (Color value) [0x00000] in <filename unknown>:0 

  at ButtonControl.FadeIn () [0x00000] in <filename unknown>:0 

  at ButtonControl.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Now Playing: 00_sound_puppet_kotzen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Now Playing: 00_Sound_Abyss_wasser_tropfen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Now Playing: sound_train (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: sound_swing (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: sound_hand_ambient (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: sound_entry_second_floor (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Now Playing: 00_Sound_Alien (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Now Playing: 00_sound_puppet_kotzen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Now Playing: 00_sound_puppet_kotzen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Now Playing: 00_sound_puppet_kotzen (UnityEngine.AudioSource)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/Player.cpp Line: 1608)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
